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  1. How To: Game Development Best Practices for Quest 3 using …

    Oct 7, 2024 · Installation instructions: Unreal Engine 5.4.x for Meta Quest VR | Community tutorial Contains the MetaXR & MetaXRPlatform plugins built-in Many fixes specific to Meta Quest …

  2. Can I use Cursor IDE as the primary IDE for Unreal Engine?

    Nov 9, 2024 · Hello! I know that Unreal Engine officially supports Visual Studio Code for C++ development, and since Cursor is a fork of VS Code, I was wondering if it can be used in the …

  3. Quixel Bridge - can I use commercially? - Quixel Megascans - Epic ...

    Nov 13, 2023 · Hey there @drewjohnson71! So under the Unreal Engine Quixel license, as long as it’s use falls within UE’s content EULA, you are good commercially. So the short answer is …

  4. How to use Clang on Windows - Epic Developer Community Forums

    Aug 24, 2024 · Check your Unreal Engine version, and follow the documentation in the link below and change the version of UE in the page (on the left side) according to your UE version. (the …

  5. How do I use FAB for megascan bridge?? - Pipeline & Plugins

    Oct 22, 2024 · Creators have had access to the Fab library right inside Unreal Editor for Fortnite (UEFN) since last year and can now use the Unreal Engine 5 integration to add content from …

  6. Can we use items from the marketplace commercially?

    Sep 5, 2014 · I think what they mean when saying “Only for use in Unreal based products” is that you can’t download the assets and use them to make a commercial game in a different engine …

  7. All Free assets including UE ones are now Standard License on FAB ...

    Oct 22, 2024 · They can’t be used commercially even inside an Unreal Engine project anymore ? Meaning the free and monthly free products got on the UE Marketplace obviously have the old …

  8. How to import uasset files? - Epic Developer Community Forums

    Jul 22, 2024 · Considering uasset files are Unreal’s own file format there should be a way to simply import files from other places. Such as buying a shader or a character from places like …

  9. Explicitly choosing which GPU to use - Epic Developer Community …

    Oct 30, 2018 · Basically I have a system with several dedicated NVIDIA graphics cards (not integraded-dedicated GPU setup for laptops), and I want to be able to tell Unreal which one to …

  10. Multi GPU Cards - Epic Developer Community Forums

    May 26, 2024 · In order to use multiple GPUs with Unreal Engine, you will need to enable Multi-GPU support in the engine’s settings. This can typically be done by going to the “Project …