
Unity - Scripting API: GameObject.SetActive
Activates or deactivates the GameObject locally, according to the value of the supplied parameter. SetActive only sets the local state of the GameObject, represented by the value of …
Activating GameObjects - Unity Learn
How to handle the active status of GameObjects in the scene, both independently and within Hierarchies, using SetActive and activeSelf / activeInHierarchy. This tutorial is included in the …
How to Enable and Disable GameObjects in Unity Using C#
We see the SetActive FUNCTION that allows us to activate and deactivate GameObjects using C# instructions in Unity.
Enable/disable a GameObject component from a script [Unity3D]
I need to take the value of a boolean (put in a variable called "bouclier") set in one script to enable or disable a GameObject. The variable is in game object Player (bottom right here):
How to Enable and Disable objects in Unity 3D - Medium
Jun 12, 2023 · If we click on checkbox and with check symbol, it will enable selected object and if we uncheck, it will disable the object and in that dropdown we can see it looks like...
How do you Enable and disable other GameObjects with script.
Jan 15, 2019 · If you disable a GameObject by using “GameObject.Find” function, you cannot re-enable it with the “GameObject.Find” function. If you want to use enable and disable in full …
unity - How do I enable/disable a gameobject from a different …
Apr 12, 2021 · It should be noted that if you want to enable/disable a specific component on a GameObject, you do that with component.enabled = {true/false}, e.g. shield.enabled = true;
#10 | ENABLE/DISABLE COMPONENTS & GAMEOBJECTS | Unity …
Hi everyone! 🙂 In this video you will learn how to enable and disable components on a gameobject, as well as how to activate and deactivate gameobjects in y...
Unity - Scripting API: GameObject.SetActive
Activates/Deactivates the GameObject, depending on the given true or false value. A GameObject may be inactive because a parent is not active. In that case, calling SetActive will not activate …
How do I enable and disable multiple game objects in Unity?
Apr 15, 2020 · You can use GameObject.FindGameObjectsWithTag () to return an array of all game objects with a given tag, then use GameObject.SetActive () to enable or disable them.