While he names a few reasons why the handheld wasn’t as successful as they’d like, the first answer he gives is its proprietary memory cards. In the interview, Yoshida names several technical choices ...
Yoshida also reveals that the PS Vita dev kit featured a video out, which allowed developers to plug it into monitors and ...
The PS Vita struggled due to technical choices like proprietary memory cards and rear touchpad, according to Shuhei Yoshida. Limited resources led to prioritizing PS4 over handheld projects ...
Former PlayStation executive Shuhei ... was a combination of factors that lead the Vita to sell poorly. One reason was its proprietary memory cards. They were incredibly expensive and just added ...
He also listed the various features that he felt weren’t necessary, listing “dedicated memory cards. That was a mistake ... by Kaizen Game Works. The PS Vita was released in December ...
The former President of Sony Interactive Entertainment Worldwide Studios Shuhei Yoshida in an interview with Kinda Funny discussed [...] ...
“People have to spend more money to get the memory card.” He also lumps in the back touchpad, and OLED as potential factors for the PS Vita’s inevitable demise, albeit for different reason ...