While he names a few reasons why the handheld wasn’t as successful as they’d like, the first answer he gives is its proprietary memory cards. In the interview, Yoshida names several technical choices ...
The item in question resided in the PlayStation’s memory card slot. It’s purpose was to add additional functionality to games and hopefully sell itself. Like the PokeWalker, Kinect ...
“People have to spend more money to get the memory card.” He also lumps in the back touchpad, and OLED as potential factors for the PS Vita’s inevitable demise, albeit for different reason ...