The highly anticipated release of Unreal Engine (UE) 5.1 is here, and with it come some pretty spectacular changes for those working in animation and vfx. UE 5’s impact on animation proved undeniable.
Unreal Engine 5.6 has landed, and this isn’t just another dot release, it feels like big step forward. Beginning with a deep dive into The Witcher 4, which showcased the top features, it's clear this ...
Epic recently released the first public version of its Unreal Engine 5, a sprawling multi-tool development environment for games and other 3D content... immediately followed by a $2 billion investment ...
Christopher is a Features writer from the USA who has been playing, working on, and writing about video games for over 20 years and has a lifelong passion for the gaming industry as a whole. He began ...
Unreal Engine 5.5 has some exciting new rendering improvements, with Nanite now capable of rendering Skeletal Meshes incredibly fast says Epic Games (which is currently an Experimental feature) and ...
In the realm of motion graphics, Project Avalanche offers creators a unique toolset designed specifically for motion. Built within the powerful Unreal Engine 5, Project Avalanche offers a wide range ...
Concrete Genie developer PixelOpus is hiring a principle graphics programmer and senior engine programmer to work on an “exciting new PlayStation 5 title,” the studio announced. Each job listing notes ...
TL;DR: Unreal Engine 5.7 Preview introduces a production-ready Procedural Content Generation Framework with nearly double the performance of UE5.5, enhanced GPU overrides, multiplatform support, and a ...