However, Yoshida said the biggest reason PS Vita failed to attract a significant audience was Sony did not have the development teams to support it concurrently with its home consoles PS3 and PS4.
A recently retired PlayStation veteran shares his take on why Sony’s PSP successor, PS Vita, didn’t take off in the handheld ...
From God of War: Ghost of Sparta to Lumines, the PSP was filled with great games across a wide variety of genres. 2 mos ago ...
Former PlayStation executive Shuhei Yoshida left the company recently, and he has been sharing some thoughts on the game industry and the PlayStation brand, such as why the PlayStation Vita trailed ...
The former PlayStation executive, Shuhei Yoshida, has recently left the company and shared his thoughts about the gaming ...
While the device saw several iterations and some success, its follow-up, the PS Vita ... old copy of the PSP spinoff Burnout Dominator, showcasing an interesting part of the game's history.
A fan favorite entry in the Ys series makes its way to Switch and PS4 and PS5, and it feels more refreshing upon its return.
and like the Vita, it could play numerous classic PSP games—plus, it supported wireless controllers—but it didn't support most PSP games, and it only worked with those downloaded through Sony ...
Former PlayStation exec Shuhei Yoshida has discussed why the company's PS Vita handheld didn't sell well, stating Sony ...