Rift’s new system software, previously known as Rift Core 2.0, is now rolling out to everyone, bringing with it a number of performance improvements, UI updates, and a more customizable Oculus Home ...
Oculus today published the first in what the company’s official blog says will be a four-part series on setting up the perfect home VR room. In the post, titled “Oculus Roomscale: Tips for Setting Up ...
Oculus revamps Home on Gear VR with 3x faster load times, 2x resolution, Explore tab and web browser
To accompany the launch of the latest Gear VR, the Oculus team has rebuilt Home from the ground-up for mobile. The latest version is a doozy, with 3x faster load times and a number of new features and ...
As we spend more time playing with the HTC Vive and Oculus Rift it’s becoming clear that the hardware that powers each device is remarkably similar. There are definitely small differences, like the ...
In part I of our Hackintosh tutorial, we discussed our choice of hardware and the reasons behind those decisions. The main goal was to create a machine that had enough power to meet the Oculus Rift ...
While Oculus VR revealed the design of the Oculus Rift over a month ago, today saw the developer properly unveil the thing, along with peripherals, at the pre-E3 conference, going into more detail.
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